Clash of Clans debuted its battle pass in April, and the new monetization model helped the mobile game increase its revenues that month by 72% over the previous 30 days, according to market analyst Sensor Tower.
In total, Clash of Clans earned $71 million across the world on iOS and Android. That’s a lot of money, especially considering that the mobile strategy game first released all the way back in 2012.
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