Semblance’s world wobbles and jiggles, but it’s a solid puzzle-platformer in a whimsical world that packs in tiny moments of triumph. It’s indie studio Nyamakop‘s debut title, and it started out as a student project. Semblance went on to pick up awards and nominations from festivals like SXSW, Brazil’s Independent Games Festival, and BitSummit, where it took home the award for Excellence in Game Design.
The developer teamed with publisher Good Shepherd Entertainment to release the game on PC as well as Nintendo Switch (it’s out now), which is the platform I reviewed. The dazzling colors would look fantastic on a monitor, but a portable console like the Switch is the ideal way to play Semblance. Its quick levels and brainy puzzles are great for a morning commute, and for the trickier challenges, you can set it down, chew it over, and pick it back up to play.
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