Sayonara Wild Hearts on the Nintendo Switch

Sayonara Wild Hearts hands-on preview — Playing a pop music game at 200 miles per hour

When Sayonara Wild Hearts got revealed at The Game Awards in December, it seemed like a crazy music video game. It was a hard thing to communicate through the trailer.

And now that I’ve played a few levels on the Nintendo Switch, I understand it better. It’s a crazy music video game. Developed by Sweden’s Simogo studio over four years, the game is debuting this year on the Nintendo platform. It’s like that wacky and artistic Take On Me music video by A-Ha in 1985. It’s so crazy that, naturally, Annapurna Interactive is the publisher for the game.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.