Rogue One writer feels that films and games are in the same creative space

Gary Whitta, the co-writer for Rogue One: A Star Wars Story, said that he feels like games and films are in the same creative space in an interview with Jamil Moledina, games strategic lead at Google Play, at our recent GamesBeat Summit 2017: How games, sci-fi, and tech create real-world magic.

He meant that stories take the form of whatever will help them the most, whether that’s a film or a game or something else. His talk was at the center of our theme of the inspiration that happens between science fiction, games, and real-world technology.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.