Replica Studios is unveiling AI-powered smart NPCs for the Unreal Engine platform.

Replica unveils AI-powered smart NPCs for Unreal Engine

Replica Studios is unveiling AI-powered smart NPCs (non-player characters) for the Unreal Engine platform.

The company released a demo highlighting the software, which combines Replica Studio’s AI voice and
OpenAI allows players to have dynamic conversations with NPCs who respond in real-time.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.