About 10 months ago, Nvidia launched its RTX lineup of video cards. The company has spent that time doing exactly what I pointed out in my review: It’s faking it ’til it makes it. That’s because very few games have had support for the marquee feature of real-time ray tracing. But coming out of the Electronic Entertainment Expo (E3) game industry event in Los Angeles last week, it’s starting to feel like Nvidia no longer needs to fake the value of RTX.
Developers and publishers have announced ray-tracing support for some of the biggest upcoming blockbusters. That includes games from companies like Activision, Ubisoft, and CD Projekt Red that all use a number of different development tools and engines.
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