The 4K graphics of Rage 2.

Rage 2 hands-on — Bashing mutants and racing in the wasteland

“Over the top” and “crazy” seem like such mediocre words when you’re trying to describe the world of Rage 2. The latest game from id Software and developer Avalanche Studios is one of the zaniest video games you’ll find in the genre of post-apocalypse shooters.

Tim Willits, studio director at id Software, gave the developers the freedom to create a game that was “more crazy than Rage,” the original car combat and shooter title from 2011. It’s worth noting that the original Rage itself had to be crazier than id’s previous stable of shooters: like Wolfenstein, Doom, and Quake. I played Rage 2‘s latest demo at a preview event in San Francisco, and then I talked with Willits.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.