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Plitch is trying to make game cheats normal again

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A quarter of a century ago, cheating in video games was normal. A generation of video game fans have IDDQD and IDKFA burned into their brains to unlock god mode and weapons in Doom. But a couple of decades later, cheating is not only uncommon — it’s rarely even an option in most games. This is something that startup Megadev wants to change with its Plitch software service.

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