PlayerUnknown’s Battlegrounds gets 6 core-plus CPU optimization

PlayerUnknown’s Battlegrounds is getting an update today that includes optimization for CPUs that have 6 or more compute cores. That patch, which also fixes a handful of bugs in the last-person-standing shooter from developer Bluehole, hits the test servers today. The studio says that if it’s stable, it will roll out the update to its live servers by Thursday.

Getting support for multicore CPUs could make a difference for a game like PlayerUnknown’s Battlegrounds due to its persistent nature. It has up to 100 players all running around a map at the same time, and that puts a lot of processing on the CPU as opposed to the graphics card. We’ll have to see if this new optimization makes a difference, but it is something that theoretically could improve performance for anyone rocking a chip with more than 4 cores.

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