It’s been a long time since Path of Exile was the new outcast (so to speak) on the Diablo island. I first saw it in 2010, and it came out of beta in October 2013. Since then, Grinding Gear Games has released 30 updates and expansions. And with that has come a lot of power creep and mechanics that, as general manager Chris Wilson said, have resulted in players pursuing unfun strategies and facing less challenge than the studio and the community would like.
So after Wilson announced the upcoming Expedition expansion, he also dove into a series of balance changes and additions to address Path of Exile’s metagame and difficulty, including a rework of Act One. The 3.15 expansion, along with these changes, comes July 23 to PC and July 28 for consoles.
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