Palladio AI raises funds from Griffin Gaming Partners

Palladio AI, a new intelligence platform for product-led teams, today announced its
launch with investment from Griffin Gaming Partners, a venture fund focused exclusively on gaming.

Founded by David Purdy and George Zhang, Palladio is built for teams making high-stakes decisions every day. Purdy led Uber’s machine learning platform, Michelangelo, and was Chief Data Officer at Chime. Zhang helped shape the user experience of products used by billions at Google and Uber.

Together, they saw the same broken pattern everywhere: smart teams drowning in data, but paralyzed when it mattered most.

“I’ve watched brilliant product teams make bad decisions. Not because they weren’t capable, but because they couldn’t see clearly or move fast enough,” said David Purdy,
Founder and CEO, in a statement. “That’s why we built Palladio. Product growth shouldn’t be reactive. You should know, right now, what’s working, what’s broken, and what needs to change. Our goal is to improve the pace, hit rate, impact of innovation, and give game teams what we think of as revenue and retention superpowers.”

Palladio helps product teams identify problems early, prioritize quickly, and act before momentum is lost. It doesn’t require digging through dashboards. It tells you what’s changing and why, while you still have time to respond, especially around core drivers like user acquisition, retention, and monetization.

The company’s first focus is mobile games: fast, volatile, and fiercely competitive. It’s where product decisions carry the most weight, and where Palladio can make the biggest impact.

“Games are unforgiving. You launch a new feature and you know within hours if it’s resonating or failing,” said George Zhang, Chief Product Officer, in a statement. “That
urgency demands a smarter system. If we can help teams succeed here, we can set a new
standard for how games are designed, built, and monetized.”

Griffin Gaming Partners led Palladio’s investment, recognizing the company’s potential to shape the future of product development in games.

Palladio is currently in closed beta with select partners and is actively hiring across machine learning and AI, data, and engineering. The company is based in San Francisco.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.