Categories Posted inin Business Students looking to study video game design at college have more choices than ever Posted byby Jeff Grubb September 11, 2013 1 min The Entertainment Software Association released a report that helps students find all the schools in the U.S. with game-design programs.
Categories Posted inin Business Deadline is today for $100-off early-bird tickets for GamesBeat 2013 (5 pm Wednesday) Posted byby Dean Takahashi September 11, 2013 2 min Register now to save $100 on the registration fee for GamesBeat 2013.
Categories Posted inin Business Mirror's Edge developer takes executive producer role on Eve: Valkyrie Posted byby Jeff Grubb September 11, 2013 2 min The virtual-reality dogfighting game gets a new EP that understands first-person immersion.
Categories Posted inin Business Remedy Entertainment expands its board as gaming moves into new transition (interview) Posted byby Dean Takahashi September 11, 2013 10 min Remedy adds former Epic president Mike Capps and F-Secure's Christian Fredriksson to its board.
Categories Posted inin Technology EEDAR chief exec to join panel discussion on how big data can improve game development Posted byby Jeff Grubb September 10, 2013 1 min EEDAR chief executive Gerg Short will join a panel at the EMA Digital Media Pipeline Sept. 24 titled "Putting Big Data to Work in Digital Media."
Categories Posted inin Business Gameloft sales increase 15 percent through first half of 2013 Posted byby Jeff Grubb September 10, 2013 1 min Many of Gameloft's older titles continue to perform well for the company.
Categories Posted inin Technology Why Disney Interactive dug into a few open-source toolboxes for its cloud Posted byby GamesBeat September 10, 2013 2 min Disney Interactive took a bit from OpenStack and a bit from Cloudstack to build a cloud optimized for its needs, an executive said at CloudBeat today.
Categories Posted inin Business Chair reveals Infinity Blade III at Apple's iPhone 5S event Posted byby Jeff Grubb September 10, 2013 1 min Infinity Blade III goes on sale for iOS devices later this year for $7.
Categories Posted inin Business Epic’s Infinity Blade has made more than $60 million in revenue Posted byby Jeff Grubb September 10, 2013 2 min Epic and developer Chair have sold over 11 million copies of the premium iOS game.
Categories Posted inin Business Apple announces 64-bit A7 chip and 'motion coprocessor' — pay attention, game and fitness-app developers Posted byby Dean Takahashi September 10, 2013 1 min The new chips will be good for games and fitness apps.