Categories Posted inin Business Retron 5: GamesBeat’s snobbiest retro gamer takes on this all-in-one classic-gaming machine Posted byby GamesBeat July 7, 2014 9 min I'm obsessive about playing retro games on original hardware ... so why am I playing around with a Retron 5?
Categories Posted inin Business Storm8 wants to become a household name in mobile games (interview) Posted byby Dean Takahashi July 7, 2014 9 min Though it has 40 mobile games, 250 employees, and 50 million monthly active players, the publisher is still considered a bit of a small fry among the familiar mobile game industry leaders like King, GungHo Entertainment, and Supercell.
Categories Posted inin Business Destiny's beta on PS4 and PS3 starts July 17—Xbox platforms get it a week later Posted byby Jeff Grubb July 7, 2014 1 min Xbox gamers will have to wait a bit longer for their Destiny.
Categories Posted inin Business Oculus VR announces conference to help developers make the best Oculus Rift experiences Posted byby Jeff Grubb July 7, 2014 2 min Oculus Connect will take place in Hollywood in September.
Categories Posted inin Business Oculus VR acquires game-networking engine RakNet — and makes it open-source Posted byby Jeff Grubb July 7, 2014 2 min RakNet is Oculus's second acquisition since falling under Facebook's umbrella.
Categories Posted inin Business Nintendo is now a sponsor of Evolution 2014 — one of the biggest fighting-game events — after years of ignoring it Posted byby Jeff Grubb July 7, 2014 3 min Nintendo tried to block the Evolution 2013 tournament from playing Super Smash Bros. Now, it is providing financial backing to the event.
Categories Posted inin Business Toyze makes custom 3D-printed figures from mobile games—like Cut The Rope’s Om Nom (exclusive) Posted byby Dean Takahashi July 7, 2014 4 min Getjar founder Ilja Laurs has created an app store where you can personalize your own game character figurines.
Categories Posted inin Business 9 years later, developers weigh in on making games for the PlayStation 3/Xbox 360 generation Posted byby Giancarlo Valdes July 6, 2014 10 min Five developers share their experiences on creating games at the end of the longest-running console generation.
Categories Posted inin Business Blue Estate reaches back to forgotten genres — and kicks them squarely in the balls Posted byby GamesBeat July 6, 2014 4 min My message to Blue Estate: Don't change. Don't ever change.
Categories Posted inin Business Guns, goats, and bomb scares: When video game PR goes bad Posted byby GamesBeat July 5, 2014 8 min We've collected 12 extreme examples of video game PR and asked the professionals why it always has to be so "edgy."