Presented by Intel Few brands have as beloved a following as MechWarrior and the BattleTech universe. Both their board game and video game iterations...
Earlier this week, Capcom revealed its entry into growing the plug-and-play console market with the Capcom Home Arcade. I am both excited and confused...
The Akatsuki Entertainment Technology (AET) Fund, the venture capital arm of entertainment and gaming company Akatsuki, announced new investments as part of its $50...
Contrary to conventional wisdom, the best-selling consumer electronics products aren’t necessarily a company’s latest or highest-end products; mass-market customers often gravitate instead towards affordable...
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Mobile game publisher Scopely is expanding its headquarters in Los Angeles by leasing a 60,000-square feet building in Culver City, California. The new space...
Market researcher Newzoo reported that the top 25 public game companies account for nearly 80 percent of the global market, and they generated $107.3...
Adjust‘s newly acquired Unbotify division has launched fraud prevention that distinguishes between humans and bots in mobile apps. The aim is to put an...