Otoy’s Octane 4 blends cinematic video and games using AI

You may not know it, but Otoy’s OctaneRender is an image renderer behind some cool film visuals like the opening of HBO’s Westworld, along with TNT’s The Alienist. And at the Game Developers Conference in San Francisco, Otoy is announcing that the Octane 4 update will merge game engine features into it, enabling game developers to create some awesome graphics.

Octane is a graphics-processing-unit (GPU) accelerated renderer, which uses the graphics card in a computer to render photorealistic images super fast. It can create high quality images at speeds up to 50 times faster than central-processing-unit renderers. It now supports the Unreal and Unity game engines, and Otoy is bringing its Brigade game engine into Octane 4.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.