It may be very arcane to most of us, but graphics startup Otoy has come up with a breakthrough that should help game developers create much more beautiful games that can run across different hardware platforms.
Jules Urbach, CEO of Otoy, wearing Osterhaut’s augmented reality glasses.
In a nutshell, Otoy reverse-engineered Nvidia’s general purpose graphics processing unit (GPGPU) software, known as CUDA, to run on non-Nvidia hardware. That means that programs written in the CUDA language are no longer exclusive to Nvidia graphics chips. Now they can run on GPUs from Advanced Micro Devices, ARM, and Intel. That means a CUDA program written for the PC could run on a PlayStation 4 or an Apple iPad.
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