Justin Woodward started out as one of the small cogs in the big wheel of the game industry. He studied game art and design in college. Then he got a job at a triple-A game company as a 3D background artist.
But he decided he would rather be a game designer instead of being one among many 3D artists. He started his own graphic design studio, doing tasks like logo design that could connect him with entrepreneurs. He learned how to fund projects and create businesses. He went on to create an indie game studio. He stayed on that path.
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