Omeda Studios scored a hit game with Predecessor, a multiplayer online battle arena game, when it launched in August 2024.
Robbie Singh, CEO of Omeda Studios, said the company scored more than two million players so far, but there was a problem to fix. The company had servers on the West Coast or the East Coast of the U.S., and it was hard to put players into matches where the “ping” time, or the time it takes for an action in the game to go across the network and back, was uniform for all.
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