Predecessor launched in August 2024.

Omeda Studios fixes Predecessor multiplayer matchmaking by consolidating its server locations

Omeda Studios scored a hit game with Predecessor, a multiplayer online battle arena game, when it launched in August 2024.

Robbie Singh, CEO of Omeda Studios, said the company scored more than two million players so far, but there was a problem to fix. The company had servers on the West Coast or the East Coast of the U.S., and it was hard to put players into matches where the “ping” time, or the time it takes for an action in the game to go across the network and back, was uniform for all.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.