Oculus has already sold more than 1 million virtual reality head-mounted displays — although most of those are the Gear VR peripheral for Samsung Galaxy phones.
The Facebook subsidiary announced in a blog today that 1 million people used the Gear VR last month, which is a significant milestone for this burgeoning market. Those consumers are now in the Oculus ecosystem, where they can find more than 250 games, apps, and experiences from a number of developers. Analysts at SuperData Research, a gaming intelligence firm, expect that VR could grow to $40 billion in revenues by 2020. But experts believe that 2016 will get off to a slow start. With a respectable mid-tier headset like the Gear VR in the hands of so many people, however, the industry could start producing the occasional breakout software hit.
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