Obsidian Entertainment’s Pillars of Eternity has gone from a Kickstarter darling to an established franchise.
In an interview with Gamepressure.com, Obsidian chief executive officer Feargus Urquhart confirmed that while the studio has yet to announce a sequel to the 2015 role-playing game hit, it is in active development. Obsidian confirmed this on Twitter as well as in a retweet from a PC Gamer story. The original Pillars of Eternity (one of GamesBeat’s best games of 2015) brought in $3,986,929 on Kickstarter, well over its $1.1 million goal, and it remains the fourth highest campaign for a video game on the crowdfunding site. This announcement also shows that good Kickstarter projects can also have staying power in the $99 billion global gaming market.
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