The “print screen” button in Windows is a really unsatisfying way to capture images in a computer game. So Nvidia invented Ansel, a revolutionary way to capture in-game screenshots. They’re so cool, viewable in 360 degrees, that you’ll start to think of them as “scene shots,” not screenshots.
Ansel is aimed at a subgroup of video game fans known as in-game photographers. They freeze a game and capture a still image in enormous detail. That process is very painstaking, but now Nvidia is making it easy to do, starting with an update for Electronic Arts’ Mirror’s Edge Catalyst game. An update for The Witcher 3: Wild Hunt is coming later this summer to enable Ansel in that game, too.

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