Nvidia’s Ansel captures amazing still images in Mirror’s Edge Catalyst

The “print screen” button in Windows is a really unsatisfying way to capture images in a computer game. So Nvidia invented Ansel, a revolutionary way to capture in-game screenshots. They’re so cool, viewable in 360 degrees, that you’ll start to think of them as “scene shots,” not screenshots.

Ansel is aimed at a subgroup of video game fans known as in-game photographers. They freeze a game and capture a still image in enormous detail. That process is very painstaking, but now Nvidia is making it easy to do, starting with an update for Electronic Arts’ Mirror’s Edge Catalyst game. An update for The Witcher 3: Wild Hunt is coming later this summer to enable Ansel in that game, too.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.