Nvidia 3D MoMa Inverse Pipeline Rendering

Nvidia’s 3D MoMa creates 3D objects from 2D sources

In an announcement at the Computer Vision and Pattern Recognition conference in New Orleans this week, Nvidia unveiled its new tool for designers to create digital assets. Called 3D MoMa, the new method takes advantage of inverse pipeline rendering to create 3D objects from 2D images.

You may have heard of this before — Nvidia’s research into neural radiance fields can create 3D scenes from 2D images. However, a major difference exists between the two. Objects created with 3D MoMa are triangle mesh models that are immediately available for import into graphics engines.

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