China's game revenues will pass $42 billion by 2022.

Niko Partners: China will surpass 768 million gamers and $42 billion in game revenue by 2022 (updated)

China’s growth as the world’s top game market will continue unabated. Market researcher Niko Partners predicts that China’s gamers will exceed 1 billion people and $42 billion in revenues by 2022.

Niko’s latest PC online and mobile gaming reports show that China will enjoy strong growth in the next five years, with the market accelerating faster than last year’s forecast thanks to higher-than-expected mobile game revenue growth. In particular, midcore titles (hardcore games that players can engage in short time periods) and esports games like Tencent’s Honor of Kings generated those higher revenues.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.