Mobile game revenue will grow from $38.6 billion in 2016 to $65 billion in 2020, according to market research firm Newzoo. That represents a 66 percent growth rate.
Most of this growth will come from Asia-Pacific and the Middle East and Africa, while the more mature markets of North America and Europe will continue to grow at a lower but stable rate. By comparison, the overall total for global app store revenues will grow from $46.2 billion in 2016 to $85 billion by 2020. As non-game apps catch on, games will fall from 84 percent of total revenues in 2016 to 76 percent in 2020.
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