Newzoo: Mobile game revenue will grow 66% from $38 billion in 2016 to $65 billion in 2020

Mobile game revenue will grow from $38.6 billion in 2016 to $65 billion in 2020, according to market research firm Newzoo. That represents a 66 percent growth rate.

Most of this growth will come from Asia-Pacific and the Middle East and Africa, while the more mature markets of North America and Europe will continue to grow at a lower but stable rate. By comparison, the overall total for global app store revenues will grow from $46.2 billion in 2016 to $85 billion by 2020. As non-game apps catch on, games will fall from 84 percent of total revenues in 2016 to 76 percent in 2020.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.