My Talking Tom Friends 2 hits 6 million downloads in 1st week

My Talking Tom Friends 2 has hit more than six million downloads in a week, according to game publisher Outfit7.

My Talking Tom Friends 2 climbed to the No. 1 spot in the games category on Google Play in 31 countries — including the U.S., United Kingdom and Brazil.

The highly anticipated next chapter in the popular Talking Tom & Friends franchise has quickly become a must-play title for fans around the world.

“By staying true to our core promise – delivering uncompromising quality to our users – we’ve reached another historic milestone for Outfit7, with our highest-ever preregistration conversion rate,” said Jernej Česen, COO at Outfit7, in a statement. “Currently more than half pre-registered users have already downloaded the game. But what truly excites us is what came after: strong engagement, high daily activity and retention.”

Česen added, “The players who joined us didn’t just download the game-they stayed. It’s been thrilling to watch the game take off and climb the charts so quickly. This is their game as much as ours.”

My Talking Tom Friends 2 is a new life simulation game from Outfit7, where players join fan-favorite characters Talking Tom, Talking Angela, Talking Hank, Talking Becca, and Talking Ben in a lively, voice-acted neighborhood full of personality and fun.

With customizable homes, engaging mini-games, and a bus system that unlocks new destinations like the Water Park, the game offers a richer, more interactive world filled with friendship, humor, and adventure.

The launch of My Talking Tom Friends 2 signals a beginning for Outfit7’s bold new chapter. Just weeks after unveiling a major brand evolution and a roadmap featuring three upcoming titles, the game’s record-breaking success reflects the health of the Talking Tom & Friends universe.

As the first in a series of new releases, My Talking Tom Friends 2 sets the tone for what’s to come — from the company’s first mobile game tailored specifically for kids, to a full remaster of the original Talking Tom, designed to reignite nostalgia among longtime fans.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.