Obskur makes streaming and VTubing easier.

Movella launches Obskur to make it easy for streamers to create VTubers and 3D streams

Movella, a maker of sensors and digitization software, has launched Obskur, an all-in-one broadcasting application built in Unreal Engine 5 to make it easy for streamers to create their own VTubers, or virtual YouTubers.

Obskur also makes it easy for streamers to create compelling 3D streams, build a community, and efficiently interact with their audience. I saw a demo where Andranik Aslanyan, cofounder of Obskur, scanned himself into a computer using an ordinary webcam and then started creating his own VTuber. In an interview with me, he said it was a lot easier to handle these tasks with Obskur than creating custom animations for very high costs.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.