Gismart is making hypercasual games for music artists.

Mobile game publisher Gismart woos developers of hypercasual games

Mobile game and app developer Gismart announced it is seeking to partner with developers of hypercasual games to speed both development and publishing of their titles.

The London-based Gismart is inviting experienced hypercasual, puzzle, and idle game development studios to partner with the company. Gismart is joining companies such as Crazy Labs in chasing after hypercasual game developers. Recently, Gismart launched the Gismart Games for Artists program, which lets musicians promote their brand and music via the games.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.