Mobcrush launches mobile game streaming on Android to take on Twitch and Kamcord

Mobcrush is announcing today it has enabled livestreaming of gameplay on Android devices.

The move shows that Mobcrush continues to push forward with its plan to enable livestreaming for the $30 billion mobile game market. Its hope is that game livestreaming on mobile will take off in the same way as it has on the PC, where Amazon’s Twitch division has more than 100 million monthly active users. In 2015, global mobile game revenues are expected to hit $30 billion, eclipsing console game sales, according to market researcher Newzoo.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.