Ray tracing is now available in the Windows 10 version of Minecraft. This enables you to get the next-gen lighting technology in the block-building game. Since it’s out now, I can talk a bit about my experience with it, why you should try it, and how it performs.
Let’s start with the performance, because I think the visual fidelity is evident in videos and trailers. As is the case in every RTX-capable game, ray tracing is a massive drag on framerate. On an RTX 2080 Ti video card with an i9-9900K, I can easily max out over 144 frames per second with ray tracing off. Turning the RTX features on, however, causes the framerate to plummet into the 30-to-50 frames-per-second range.
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