Microsoft is planning to bring its online services, Xbox Live, to more Nintendo Switch, Android, and iOS games. This is via a listing for a session that Microsoft has scheduled for the Game Developers Conference, which will take place from March 18 to March 22, as first spotted by Windows Central.
This will expand Xbox Live’s reach from around 400 million Xbox and PC players to a potential audience of 2 billion people. Microsoft already has Xbox Live support for its own games published on those platforms — notably Minecraft, which was on many platforms before Microsoft acquired parent company Mojang in 2014 — but this move will give any developer the chance to use Xbox Live’s infrastructure for multiplayer, achievements, and social features.
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