Microsoft is a huge corporation, but it is also one that has learned how to remain nimble in order to pivot when it does something people don’t like.
The company told developers at the Game Developers conference last week that its mantra of “we’re listening to feedback” applies to developers as well as gamers — and specifically, it wants to hear more about what you hate about the Universal Windows Platform. The first wave of UWP-enabled games on Windows 10 have a problem where you cannot turn off an option that locks the framerate to the refresh rate of your monitor. For example, Gears of War: Ultimate Edition for PC — which is available now as a UWP-enabled game on the Windows 10 Store — has stuttering problems with its 30 frames-per-second cap that players cannot fix because the game doesn’t have standard options to turn off v-sync. For PC gamers, this is a sign that the UWP program — which is Microsoft’s effort to bring Windows together with its mobile and gaming division — is about eliminating choices.
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