Microsoft: DirectX 12 has ‘the fastest adoption of any DirectX’ ever

Most developers are not hesitating to upgrade to Microsoft’s latest graphics programming interface.

DirectX 12 is the latest entry in Microsoft’s bundle of APIs (application programming interfaces) for getting the most out of visuals on Windows 10, and it has seen faster adoption among developers than any previous DirectX, according to Xbox boss Phil Spencer. During a presentation at the company’s Build conference for developers today in San Francisco, Spencer spent much of his time emphasizing the many ways Microsoft is trying to make it easier for developers to deploy their games and apps to a variety of devices — like Xbox One, desktop, and HoloLens — while still having the tools to optimize performance for each thanks to the Universal Windows Platform initiative. Microsoft is behind Sony’s PlayStation in the console space, and the Windows organization is widening its scope to focus on the larger $99.3 billion gaming market instead (where PC online games thrive worldwide). Having developers rushing to work with DirectX 12 is a sign that Microsoft is well positioned to execute on its UWP plans.

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