Metal Gear Rising: Revengeance may need to rise above its surprisingly conventional design (hands-on preview)

It’s a feat worthy of Solid Snake that Metal Gear Rising: Revengeance should be so wildly inventive and yet so wildly conventional. It brings to mind Star Wars: The Force Unleashed, which features a tremendously powerful physics engine but was ultimately let down by an overall lack of good ideas and terrible scenario design (like the battle with the Star Destroyer).

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