Today’s most popular game engines from Unity Technologies and Epic Games (Unreal Engine) were built a while ago. And that’s why Sinjin Bain, the chief executive of MaxPlay, believes his new game engine can win over the hearts and minds of game developers.
San Francisco-based MaxPlay uses modern cloud technology and learnings from web-based enterprise software to bring the traditional stand-alone game engine up to speed. Game engines are vital to the whole ecosystem of games, as they enable developers to speed up the process of making games and iterate on prototypes. They allow designers to reuse technologies that have been invented before and make game development more accessible to a wider group of creators.
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