Massive U.K. study finds video games have no negative impact on 11,000 kids

A study of 11,000 kids in Britain has found that video games don’t have a negative impact on behavior.

The University of Glasgow study was based on surveys of mothers that tracked behavior over time. The researchers wanted to know if there was a connection between time spent playing video games and behavior or emotional troubles later in life.

The survey focused on whether TV or video games could be associated with attention disorder, anger, or other emotional problems. The researchers wondered if games “may have more powerful effects due to active user engagement, identification with characters, and repeated rehearsal and reinforcement.”

Exposure to games had no effect on behavior. Watching three or more hours of television a day at age five did lead to a small increase in behavioral problems in children ages five to seven. There was no difference between boys and girls in the results. The authors of the study were Alison Parkes, Helen Sweeting, Daniel Wight, and Marion Henderson.

Studies have been done before, but the university’s survey included a very large sample. The results are consistent with claims made by the game industry lobbying group, the Entertainment Software Association, and its chief executive Mike Gallagher.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.