Jack and Olivia are aboard a mysterious ship in Lone Echo II.

Lone Echo II hands-on — Dodging electric fuzzballs in zero gravity isn’t simple

These fuzzball electric creatures took a liking to me in my demo of Lone Echo II, the new virtual reality game coming from Ready At Dawn Studios and Oculus Studios in the first quarter of 2020. They kept trying to connect with me and my partner, and when they did so, they fried us. I had to figure out how to get around them, and it wasn’t easy.

I played the sequel to 2017’s Lone Echo at an Oculus press event. It was my second encounter with the title. In the first demo, I played as the android Jack, an artificial intelligence humanoid robot assigned to work with Captain Olivia Rhodes.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.