LightSpeed Studios announced this week that it has opened a new performance capture facility for its LightSpeed L.A. studio, located in the Los Angeles area. The new space was built with an eye for not only innovation and creativity in mind, but also safety and worker comfort. The studio is 38,000 cubic feet across two floors and includes a massive stage and recording areas, among other amenities. At present, the first project in the works at LightSpeed L.A.’s new space is Last Sentinel, an open-world action game developed by Lightspeed.
GamesBeat spoke with Steve Martin, VP of LightSpeed Studios and general manager of LightSpeed L.A. about what’s inside their massive new facility. According to him, the studio’s stage includes a stunt trust and uniform lighting as well as performance-friendly acoustics. For performers, there is also a voice recording studio and an editing suite that enables actors to do all of their work in one place.
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