Having 30 minutes to wax lyrical on the lessons learned in video game development is one thing, but fitting knowledge, understanding, and still delivering key takeaways in just 5 minutes — with the fear of being “gonged” off the stage if you go over time — is hard.
Five speakers took that challenge at GamesBeat 2016 this morning, and the resulting talks were everything you’d want and need to kick off the last day of the event.

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