The fourth episode of developer Dontnod’s episodic, time-traveling teen adventure game Life Is Strange ended in such a shocking and surprising way that it made me forget that this was a series about temporal manipulation, so I couldn’t really expect those developments to stick.
That doesn’t lessen their impact, however, and Episode 5, Polarized, puts you in the unenviable position of saving a town while dealing with the consequences of all that rewinding, resetting, and retconning you’ve been doing all this time. Slight spoiler: consequences exist, and they’re weirder than you’d think.
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