Life is Strange: Before the Storm impressions — a riveting teen duo replaces magic in this prequel

Life is Strange: Before the Storm is trying to recapture the magic of teens in Arcadia Bay, a fictional small town in Oregon, without the supernatural elements of the first game.

Life is Strange debuted in 2015 as an episodic series about teen angst, and it sold more than 3 million copies. It features Maxine “Max” Caulfield, a teen who could turn back time and relive moments that didn’t go right. The success prompted publisher Square Enix to get the Dontnod Entertainment development studio to work on Life is Strange 2 and another group, Deck Nine, to work on the prequel Life is Strange: Before the Storm. The game is yet another example of targeting an underserved genre and audience, women, plus anyone who enjoys a good story over a twitch experience.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.