The big wolf and the little wolf in Life is Strange 2.

Life is Strange 2: How Dontnod decided to wrap up the story of 2 brothers

While Telltale Games, the maker of The Walking Dead series, went down in flames, the mantle for storytelling games shifted to a French studio in Paris called Dontnod Entertainment. Dontnod had a big success in 2015 with the original Life Is Strange title that blended storytelling, teen angst, and supernatural powers.

The success of that game gave Dontnod the confidence to continue with that series, and the studio debuted Episode 1 of Life Is Strange 2 in September 2018. The studio’s publisher, Square Enix, released new episodes every quarter and now the tale of Sean and his younger brother Daniel is coming to an end. Like a couple of lost wolves, the brothers hit the road the together after a tragedy forced them to flee their home. Along the way, the player assumes control of Sean and has to make decisions that will make a big impression on his younger brother. As Daniel’s supernatural powers grow, Sean has to make the right calls. And the result is a lot of drama.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.