Kabam’s Marvel: Contest of Champions mobile game hits $100M

SHANGHAI — Kabam chief executive Kevin Chou announced today that his company’s Marvel: Contest of Champions has surpassed $100 million in gross revenue in just seven months, making it the fastest-growing Kabam game in history.

That’s a big milestone in the nearly $30 billion mobile gaming market, and it reflects San Francisco-based Kabam’s strategy of focusing on “triple-A” high-quality free-to-play mobile games. The Marvel game has more than 40 million downloads, and it has been a top-grossing game in 106 countries. Now, the company is planning to release it in China later this year, Chou said in a talk at ChinaJoy, the big game trade show that is expected to draw 250,000 people to Shanghai this week.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.