John Riccitiello sets out to identify the engine of growth for Unity Technologies (interview)

John Riccitiello, the former chief executive of Electronic Arts, was named the CEO of game engine maker Unity Technologies on Wednesday. He replaced David Helgason, who co-founded the company in 2004 and built it into one of the key platforms of the era of digital games. Unity’s mission was to “democratize game development,” or create tools that made it easy for smaller, independent developers to make high-quality 3D games that could run across a bunch of platforms.

Much of that mission has been fulfilled, as indie gamemakers are challenging big game publishers for dominance in segments such as mobile and online games. Unity has more than 630,000 developers using its engine to create cross-platform games. That has made it valuable, and it has stirred interest by various parties in acquiring the company. Co-founder Joachim Ante has said Unity isn’t for sale, but the change in leadership has stirred more questions. Riccitiello joined the board some time ago, and now he’ll lead Unity into its next stage of growth.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.