Dean Takahashi of GamesBeat interviews Jason Rubin, head of content for Meta. We like how his glasses look like he has AR lenses.

Jason Rubin on Meta’s strategy for the metaverse

When Jason Rubin joined Oculus VR in 2014, he was handed a copy of Ready Player One, one of the books that helped define the metaverse. As he was hired, Facebook acquired Oculus and he started to have some deep conversations about the  metaverse, the universe of virtual worlds that are all interconnected, like in novels such as Snow Crash and Ready Player One

For years, the metaverse strategy meant that the company was focused on virtual reality games. It has also been developing technology for augmented reality glasses, and when Rubin spoke to us a year ago, he was head of 2D games and cloud game streaming.

But after Facebook renamed itself Meta in October and CEO Mark Zuckerberg outlined the company’s ambitions to build the metaverse with investments of more than $10 billion a year, Rubin emerged as the vice president of Meta content.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.