Menu
GamesBeat
Search
Menu
GamesBeatGamesBeat
  • Newsroom
    • Gaming Biz
    • Entertainment
    • Technology
    • Culture
    • Development
    • Gameplay
    • GamesBeat Event Coverage
    • Industry Event Coverage
    • Special Features – BOSS Mode
  • Events
    • GamesBeat Event Coverage
    • Upcoming Events
    • GamesBeat Summit
  • Video
  • Partnerships
  • The BIG Show
Search
  • Become a Member
  • Sign in
close
GamesBeatGamesBeat
close
  • Newsroom
    • Gaming Biz
    • Entertainment
    • Technology
    • Culture
    • Development
    • Gameplay
    • GamesBeat Event Coverage
    • Industry Event Coverage
    • Special Features – BOSS Mode
  • Events
    • GamesBeat Event Coverage
    • Upcoming Events
    • GamesBeat Summit
  • Video
  • Partnerships
  • The BIG Show
  • Become a Member
  • Sign in

Follow us

Follow us on social media

  • Share this article
  • twitter
  • facebook
  • linkedin
  • bluesky
Categories
  • Posted inin Business

Japan’s DeNA cuts mobile gaming deals with Chinese carriers that have a billion users

  • Posted byby Dean Takahashi
  • March 28, 2012
  • Updated June 18, 2025
  • 1 min
  • Share this article
  • twitter
  • facebook
  • linkedin
  • bluesky
Become a member of GB MAX to gain exclusive access to the industry and to the most influential global B2B leadership community in the business of gaming, entertainment, and tech. Join now and also get a VIP ticket to GamesBeat Next (Nov 2-3, SF).

Japanese mobile social gaming network firm DeNA has announced it has signed deals with China’s three largest mobile carriers, enabling DeNA’s games to get in front of nearly 1 billion mobile subscribers.

DeNA’s Mobage China network, which allows gamers to buy social games and play them with their friends, will now be accessible via China Mobile, China Unicom and China Telecom. That should give Tokyo-based DeNA a huge reach for its free-to-play mobile gaming apps. It’s also important because Google’s official Google Play Android store is not supported in China.

The apps will now appear in the carriers’ official mobile app stores, rather than only on mobile web sites. Chinese subscribers can use their direct carrier billing to purchase virtual items in Mobage China games and have the payment executed through their mobile phone bills.

China Mobile, which has 650 million subscribers, started offering Mobage China apps on March 1. China Unicom, with 205 million subscribers, debuted its Mobage China store section on March 8. And China Telecom, with 126 million subscribers, began offering Mobage China apps on Feb. 29. DeNA generated sales of $1.4 billion in the past year and it has 35 million users in Japan and 1,800 games.


GamesBeat 2012 is VentureBeat’s fourth annual conference on disruption in the video game market. This year we’re calling on speakers from the hottest mobile, social, PC, and console companies to debate new ways to stay on pace with changing consumer tastes and platforms. Join 500+ execs, investors, analysts, entrepreneurs, and press as we explore the gaming industry’s latest trends and newest monetization opportunities. The event takes place July 10-11 in San Francisco, and you can get your early-bird tickets here.

  • Share this article
  • twitter
  • facebook
  • linkedin
  • bluesky

Latest News

    • Posted inin Gaming Culture
    South of Midnight, Consume Me lead 2026 Games for Change award winners
    • Postedby Jolie Feld
    • July 21, 2026
    • Posted inin Business
    Felicia Day raises Kickstarter funds in a few hours for a movie based on The Guild
    • Postedby Dean Takahashi
    • July 21, 2026
    • Posted inin Technology
    Humanoid raises $152M Series A, becoming Europe’s first pure-play humanoid robotics unicorn
    • Postedby Jolie Feld
    • July 21, 2026

Trending

    • Posted inin Technology
    Sweekar is an AI pocket pet that grows up with you
    • Postedby Dean Takahashi
    • July 21, 2026
    • Posted inin Gaming Culture
    Games for Change publishes white paper to help parents navigate gaming
    • Postedby Alexander Lee
    • July 21, 2026
    • Posted inin Business
    Inside Nvidia Rubin: The GPU architecture for Agentic AI
    • Postedby Dean Takahashi
    • July 21, 2026

Subscribe to our newsletter

Join GB MAX and get access to GamesBeat newsletters for all the latest updates
Join Now

Gameplay

  • Felicia Day raises Kickstarter funds in a few hours for a movie based on The Guild
    • Postedby Dean Takahashi
  • Welcome to the house that built Vera Rubin, the foundation of AI factories and today’s economy
    • Postedby Dean Takahashi

Entertainment

  • Felicia Day raises Kickstarter funds in a few hours for a movie based on The Guild
    • Postedby Dean Takahashi
  • SOCAN partners with Musical AI on music creator attribution, pay and transparency
    • Postedby Dean Takahashi

Development

  • Felicia Day raises Kickstarter funds in a few hours for a movie based on The Guild
    • Postedby Dean Takahashi
  • Nvidia Vera CPU Architecture: Max single-threaded CPU at scale for agents
    • Postedby Dean Takahashi
  • Become a Member
  • Sign in
  • Contact Us
  • About Us
  • Terms of Service
  • Privacy Policy
  • Do Not Sell My Information
Copyright © 2026 GamesBeat. All Rights Reserved.