The new iPad

iPad is the right way to play Apple Arcade games

Apple didn’t draw much of a connection yesterday between the new iPad and the Apple Arcade game subscription service, but in the hands-on demos, it had the right idea.

I played Frogger in Toy Town, one of the premiere Apple Arcade games, on the new iPad. It was a lot of fun playing the game on the touchscreen, and it was even more fun with an Xbox controller synced to the iPad’s Bluetooth network.

Pairing the $4.99 a month Apple Arcade service — which will have more than 100 exclusive games when it debuts on September 19 — with the new 10.2-inch iPad would be a good idea. The new iPad is available now for $329, and it replaces a 9.7-inch version.

Education customers can buy it for $299. But gamers ought to be able to get this iPad and the Apple Arcade in some kind of discounted bundle. That would indicate some kind of love between the game side of Apple and the hardware side. Hopefully, that love is there.

Of course, you can play Apple Arcade games on the iPhone, and most players are probably going to play it that way. I also played Sayonara Wild Hearts, another Apple Arcade game, on the iPad with a game controller. Again, it was a good experience, much like playing it on a Nintendo Switch. Or better, considering the Switch’s game controllers aren’t that good.

This 7th-generation iPad is compatible with a full-size keyboard and the Apple Pencil, and it uses an A10 Fusion chip. The enclosure is made from 100% recycled aluminum. It has a 8-megapixel rear camera and a 1.2-megapixel front-facing camera.

It weighs over one pound. It comes with 32 gigabytes of storage and is expandable to 128 gigabytes for an extra $100.

Some competitive merchandising and marketing by Apple might work in this case. They can say they’ve got a discounted iPad with a game controller attachment, bundled with more than 100 games on Apple Arcade. How much would you pay for that? If you put 100 games on a Nintendo Switch, how much would that cost? I think Apple could come out a winner in that competition.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.