Inworld AI is asking what if game characters were a lot more realistic.

Inworld AI raises $50M to populate games and the metaverse with smart characters

Inworld AI has raised $50 million for its developer platform for creating AI-driven virtual characters in video games and the metaverse.

The firm also hired special effects and entertainment pioneer John Gaeta as its chief creative officer. The company’s idea is to populate games with smarter computer-controlled characters so that players can have longer conversations with them and feel like the world is much more immersive.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.