InnoGames

InnoGames rises from humble German hobbyist roots to $1.1 billion in lifetime revenue

InnoGames had humble roots 16 years ago with a hobbyist’s game called Tribal Wars. Two brothers, Eike and Hendrik Klindworth, created a simple browser game with friend Michael Zilmer. It was a browser-based real-time strategy game set in the Middle Ages. It took off, and by 2007, InnoGames was born in Stade, Germany.

Now, based on the success of browser games like Forge of Empires, InnoGames has generated more than a billion euros in revenue, or $1.1 billion, over the lifetime of the company. Forge of Empires, first launched in 2012, helped the company make the shift to mobile (2014-2015), and it accounted for more than $552 million (500 million euros) of the total revenues.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.