Infinity Ward’s new chief marched his developers to a comeback with Call of Duty: Infinite Warfare

Infinity Ward wasn’t in the best shape after its last game, Call of Duty: Ghosts, which debuted in 2013. The studio’s founders had departed in a fractious lawsuit with Activision. Critics didn’t like the game, and Infinity Ward had needed help from another new studio, Sledgehammer Games, to get the game out the door.

The two-year cycle for making Call of Duty games had reached its breaking point as Infinity Ward had been required to make a game that ran on the older PlayStation 3 and Xbox 360, as well as the then brand new PlayStation 4 and Xbox One consoles.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.