In-game ad firm IGA Worldwide lays off nearly a third of its employees

IGA Worldwide, a once-promising in-game advertising firm, has laid off an unspecified number of employees, VentureBeat has learned.

The New York-based company cut about seven of its 22 employees, according to two sources, who requested anonymity. The layoffs suggest that all is not well with the in-game ad business that focuses on PC games and consoles.

Justin Townsend, co-founder of IGA Worldwide, said in an email that the “one-third layoffs” was incorrect. But he declined to comment further. [Update: Townsend said that less than a quarter of the employees were laid off and more details will be announced later. This was due to a strategic realignment of the business and a focus on other priorities.]

Back in 2008, IGA Worldwide had 70 employees and it was reaching gamers on four platforms: the PC, Mac, Flash games, and the PlayStation 3. But in the meantime, much of the brand advertising has been moving into social games on Facebook and mobile games as well.

IGA’s financial backers include GE/NBCU, Intel Capital, Morgenthaler Ventures, Easton Capital, DN Capital, KTB Ventures, Translink Capital, Itochu Technology and Sumitomo/Presidio STX. Altogether, the company has raised nearly $30 million in two rounds. Townsend founded IGA Worldwide in 2004. Back then, in-game ads were hot and Microsoft paid hundreds of millions of dollars to buy the leading in-game ad firm, Massive. Google also entered the market and then pulled out.

Microsoft is now inserting ads into the Xbox 360’s dashboard and int some of its games on Xbox Live as well.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.